While the average match remains the same (you’ll still spend hours conquering planets and blasting pirates), the division of each side into Loyalist/Rebel factions and the addition of four new victory conditions make playing Sins of A Solar Empire: Rebellion feel like a new adventure. The second phase of the Sins of A Solar Empire: Rebellion beta went live this week, so I spent some time playing with the new units and factions to figure out how Rebellion changes the slow, strategic pace that the space-based RTS Sins of A Solar Empire is famous for.
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